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Flash Remoting: The Definitive Guide4
Sams Teach Yourself Macromedia Flash MX in 24 Hours3
Macromedia Flash MX Designer3
Macromedia Flash MX ActionScript for Fun and Games (With CD-ROM)3
Flash MX Design for TV and Video3

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ActionScript for Flash MX: The Definitive Guide, Second Edition
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Home : Flash : Books
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Books Listings
Total:  21Displaying: 1 - 10Pages: 123

Teach Yourself Visually Flash MX Website Refer Review It
Uses the VISUAL approach to cover new features of Flash MX. Teach Yourself VISUALLY Flash MX is the full-color tutorial with clear, concise, jargon-free instructions with over 500 color screenshots throughout. Jam-packed with information, this book goes beyond the basics. Book covers how to create musical tracks, sound effects, dynamic animations, and innovative interfaces; using timelines, adding text effects, and creating tweens.

Price: 20.99 - Updated: 01/01/2004

ActionScripting in Flash MX Website Refer Review It
Tap into the full power of Flash MX by learning how and when to employ ActionScripting. ActionScripting in Flash MX is structured into 2 parts. In the Foundation section readers learn general programming theory and how it applies to Flash. Then the book progresses through more complex Flash ActionScripting applications, including functions, arrays, objects, components, and interfacing with external data. Short tasks and real-world analogies demonstrate specific concepts. In the Workshop section, the reader actually builds practical applications that range in complexity from beginner to advanced. At the end of the Workshop section, the reader will actually debug broken scripts.

Price: 27.99 - Updated: 01/01/2004

Macromedia Flash MX ActionScript Bible Website Refer Review It
What the book covers: This is a 100omprehensive book on the most powerful feature of Macromedia Flash, and an essential tool for interactive Web development. It provides definitive, authoritative information on all aspects of ActionScript, addressing both the beginning, intermediate and advanced scripter. It is packed with real-world insights and examples, and includes a CD-ROM loaded with a library of powerful ActionScripts, sample scripts and Flash pages from the book, and more. ABOUT THE CD-ROM Loaded CD-ROM includes... * Extensive ActionScript libraries from the book * Sample Web pages and templates using advanced ActionScript * Flash and Flash ActionScript Utilities * Additional related software tryouts

Price: 34.99 - Updated: 01/01/2004

Flash MX Design for TV and Video Website Refer Review It
* Includes perspectives from both traditional broadcast animators and seasoned Flash animators. * Provides information on pitfalls to avoid and where to find additional resources on Flash, animation, and television production. * Packed with tips, techniques, and case studies from shops on the cutting edge of Flash development. * Companion Website includes dynamic examples from the book and links to the hottest broadcast Flash animation created by third parties.

Price: 34.99 - Updated: 01/01/2004

Flash MX Savvy (With CD-ROM) Website Refer Review It
From authors Ethan Watrall and Norbert Herber, experienced authors, teachers, and web professionals, comes an essential addition to your Flash library, written from the ground up for Flash MX. Flash MX Savvy teaches designers how to hone their artistic skills, while showing developers how to navigate the ins and outs of ActionScript and other advanced techniques. Topics covered include: creating and developing Flash content to put on your web site; producing compelling interactive content for site visitors; mastering the ins and outs of ActionScript to add advanced interactivity; integrating professional-level audio into your animations; and maximizing Flash`s potential when used with other programs. Flash MX Savvy features an ActionScript reference section, a color section showcases professional Flash usage, and a CD with trial software and files to support the book`s hands-on tutorials. Like all Savvy books, Flash MX Savvy is printed on quality, coated paper for crisp image reproduction.

Price: 35 - Updated: 01/01/2004

Flash to the Core Website Refer Review It
Coverage is not critically tied to a particular rev of Flash. Flash to the Core: An Interactive Sketchbook is about the creative process and what someone like Joshua Davis can teach the world about taking Flash design and development to new extremes. Part one is all about Joshua Davis, the artist: his philosophies, his approach to Flash workflow, how he works with clients, how he explains and explores the world around him through his creative approach to Flash web design, animation and motion graphics. Part two is about the work itself: 12 Flash-based projects Joshua has created in the past year. Some of these have won awards, others have been nominated for awards. Each project is a narrative and deconstruction, with the code used in the project included and explained.

Price: 5.97 - Updated: 01/01/2004

Macromedia Flash MX ActionScript for Fun and Games (With CD-ROM) Website Refer Review It
Anyone with moderate Macromedia Flash experience who is looking to acquire or improve their understanding of ActionScript will find this book a valuable resource. Author Gary Rosenzweig is highly respected in the Macromedia community and pioneered the use of advanced programming techniques in Macromedia Flash. For this edition, he has updated the games from the previous edition and has added several new projects. Each chapter studies and then deconstructs a new type of game or gadget such as hunt and click games, catch and avoid games, or action and adventure games and the CD contains the project source code.

Price: 31.50 - Updated: 01/01/2004

Macromedia Flash MX Designer Website Refer Review It
If you`re serious about Flash design, and if you want to push your ideas to the very limits of possibility in Flash MX, then this book and CD are your indispensible companions. The book and CD package combines two vital elements: 1. The most comprehensive and in-depth reference resource for Flash MX ActionScript 2. A collection of rich, practical tutorials on using ActionScript effectively in Flash movie design We`ve packed in 20 chapters of tutorials, 100s of detailed reference entries, and 100s of example FLAs and SWFs. The CD reproduces and expands the book`s Complete ActionScript Dictionary, providing a comprehensive and portable reference tool. Our aim has been to make this book the best Flash MX ActionScript resource, bar none - the book that you`ll keep on your desk and never exhaust. This book contains: - The complete reference and illustrated guide to ActionScript - Over 650 detailed reference entries - Over 400 fully functional illustrative FLAs - A-Z coverage of the ActionScript language - Over 300 pages of addition text content on the CD It`s the real ActionScript Reference you`ve been waiting for. Book Info The most comprehensive and in-depth reference resource for Flash MX ActionScript. A collection of rich, practical tutorials on using ActionScript effectively in Flash movie design. Softcover. CD-ROM included.

Price: 34.99 - Updated: 01/01/2004

Flash Remoting: The Definitive Guide Website Refer Review It
Flash Remoting MX lets developers easily integrate rich Macromedia Flash content with applications that are built using Macromedia ColdFusion MX, Microsoft .NET, Java, PHP, or SOAP-based web services. The result is complex client/server applications that more closely resemble desktop applications than traditional web pages. Gone is the click/wait/reload approach of HTML. Your web application uses Flash as the front end while Flash Remoting handles the communication behind the scenes with the application server. All the end user knows is that it`s fast and flexible. The potential uses for Flash Remoting are endless. Flash Remoting: The Definitive Guide will help you understand this breakthrough technology and use it to build your own Rich Internet Applications (RIAs). Build applications that connect to a database, file system, or other server-side technologies. Or, use Flash Remoting to create: *online stores that feature catalogs and shopping cart systems *sound and video clip libraries *banner ads with built-in shopping carts, click-through tracking, and site search capabilities *new controls that can be used in place of HTML *extensions to Flash, Dreamweaver, Fireworks, and more *front-ends to databases for administrators The book begins with Flash Remoting basics: setup, installation and an introduction to its underlying concepts. Next, you`ll explore the Flash`s User Interface components as they relate to Flash Remoting. Then, you`ll gain insights into Flash Remoting internals and the Remoting API. The book is rich with examples that you will be able to run on your own system. The next section focuses on the server-side environment that you`ll use for your applications. Individual chapters cover Flash Remoting with ColdFusion, Server-Side ActionScript, Java, ASP.NET, and PHP. The last section covers more advanced Flash Remoting techniques, such as calling web services from Flash Remoting, extending objects and UI controls, best practices, and debugging. Plus there is a detailed chapter demonstrating a real-world application. The book concludes with a Flash Remoting API reference. Developers who are looking to create Rich Internet Applications with Flash will find Flash Remoting: The Definitive Guide indispensable.

Price: 27.97 - Updated: 01/01/2004

Flash MX for Interactive Simulation Website Refer Review It
Presents a standard framework for designing and implementing simulators and simulation-based training using Flash MX components. Written for experienced ActionScript programmers, the guide introduces the simulator architecture and the rules of statechart notation, then provides tutorials on creating common user interface elements. Four example simulators model a crane arm, a digital watch, a fish finder, and a cell phone. Both of the authors design simulators for a living. The CD-ROM contains source code, demo applications, and an appendix on the state engine data structure.Book News, Inc.®, Portland, OR Flash MX for Interactive Simulation teaches a proven methodology for streamlining the planning, design, and implementation of realistic device simulations. Practical, step-by-step examples and working simulators demonstrate how to apply this methodology to the construction of a variety of devices, from cell phones to robotic arms. This tried-and-true approach will guide even the most complicated simulation project to a successful conclusion. Readers will find that their simulations are easier to program, maintain, and upgrade. The book even includes an extensive starter toolkit of interfaces objects (such as dials, gauges, timers, and knobs), implemented as Flash MX Components, that can be reused by readers in their own simulation projects.

Price: 38.47 - Updated: 01/01/2004
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