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Graphics Listings |
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6 | Displaying: 1 - 6 |
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Introduction to GDI in C#
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This tutorial will show you:
1) how you can make object orieneted programming using C#.
2) how OOP make easy to update or reuse your project
3) how you can work with 2D Graphics in C#, colorDialog
4) how you can use textbox, panel, button, combobox...
Updated: 02/17/2004
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Capturing the Screen Image in C#
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I am working on a desktop sharing type application in C#. First problem that I encountered was that there was not much in C# to capture the desktop image. After a bit of research I came to know that I shall have to use the Win32 APIs to provide this functionality to my application. I made following three classes to perform this job...
Updated: 01/04/2004
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Integrating C# and OpenGL
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For a long time I wondered how to integrate OpenGL and C#. There isn`t any `official` approach to the problem to date. The .NET framework design does not provide any interface to the OpenGL API yet. Personally I find C# very straightforward and easier to debug compared to C++, so I decided to face the problem by myself...
Updated: 01/04/2004
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Image Rotation in .NET
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A few days ago Tweety asked me how you would go about rotating an Image object. The reply seemed simple enough, use the Transform property of your Graphics object with a Matrix object having the appropriate Rotate method called on it. But I forgot about one aspect regarding the transforms, while it is easy to rotate the Image, you have to jump through hoops to get it to rotate correctly and still remain in somewhat the same location...
Updated: 01/04/2004
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Fractal Snow
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This article describes some basic characteristics of fractals and shows how to draw snowflakes using fractals. Source code contains object for drawing one snowflake and Windows forms control for falling snow. This control is used for creating screensaver applications. In the screensaver applications, snowflakes are created using random settings, so there are almost unlimited variations of snowflakes...
Updated: 01/04/2004
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